Time |
Activity |
8:30-9:00 a.m. | Registration and Coffee |
9:00-9:15 a.m. | Welcome & Introduction of Keynote Speaker, Erik M. Francis |
9:15-10:45 a.m. |
Depth of Knowledge and Teaching Writing Depth of Knowledge (how deeply students must know, understand, and be aware of what they are learning) continues to be a focus and priority in education. However, if your understanding of DOK as a concept and framework is unclear, you’re not alone. Unfortunately, much of the information presented and provided on DOK has been inaccurate and inconsistent from its original intent and purpose. In this presentation, Erik M. Francis, author of the book Deconstructing Depth of Knowledge, will explain how Depth of Knowledge clarifies the cognitive demand of academic standards, curricular activities, and assessment items in English language arts. He will also show how to use the DOK levels to plan and provide teaching and learning experiences in English language arts that are standards based, socially and emotionally supportive, and student responsive. |
10:45-11:00 a.m. | Break |
11:00-12:15 p.m. |
A Deeper Look at New Standards – Panel Discussion A 5-member panel with various roles in Idaho education will examine the background, implementation, and impact of new writing standards. Gary Marshall, Idaho State Rep., ID Falls Julia Grafft, Wood River High School, Principal Karen Pyron, Butte County School District Board |
12:15-1:15 p.m. | Break/ Program & Lunch |
1:15-2:45 p.m. |
Scaffolding for Engagement: Using Games in the Classroom Kimberly Tolson, Prof. of English, Lewis Clark State College Many students benefit greatly from more time with essential material and hands-on learning in the classroom. Games-based learning provides students an opportunity to practice skills, collaborate with peers, and build community. In addition, it allows for mistakes to be made without the stigma of grading and helps students to grow and become more creative. This presentation will introduce several games that are well suited for any curriculum and show how an entire class can be designed using games. Consistent use of games-based learning also reinforces the idea that games are part of the learning process, so you’ll also see an example of how an entire class can be designed using games. Additionally, you will have an opportunity to modify a game from the presentation to suit your own lesson plans. Whether you’re new to games-based learning or a seasoned pro, you’ll walk away with not only game suggestions to engage your students but the scaffolding for how to meet your course objectives (and then some). Of course, it goes without saying that you’ll play a game or two during this presentation as “play” is a crucial stage of the learning process.
|
2:45-3:00 p.m. | Break |
3:00-4:00 p.m. |
Aligning Writing Standards with Lessons and Activities - Small Group Practice Participants will look at various objectives, rubrics, and learning tasks in light of secondary and college writing standards. |
4:00-4:15 p.m. |
Brief meeting for credit section -Rob Mayer |